Operation Medieval Merriment

Our Medieval Knights Game for 7 - 12 Year Olds

This creative, fun Medieval game includes a step by step organizer guide, invitations, thank you notes, support from the game designer & more.

OVERVIEW

Each team must travel throughout the royal kingdom (to six locations ranging from places like The Throne Room to The Globe Theater) to solve the mystery of the missing Sir Culpepper, Queen Gwendolyn’s favorite knight (Queen Gwendolyn being you or another female helper).  The knight can be a person, dog, cat or even an inanimate object, that’s all up to you.  

At each location, the teams of squires (apprentices) must complete skills challenges (like sword fighting with pool noodles or plastic swords), creative challenges (like making a family crest) and even a short scavenger hunt in exchange for a clue to Culpepper’s location and identity. 

Some challenges have the teams competing against each other for a winner; other challenges have the team members competing against each other. 

When the final destination challenge is completed by all teams, they’re given a final clue to where they’ll find Culpepper. The first team to solve the mystery will win a special prize (and yes, more than one team may figure it out).

AGE RANGE

Age 7 to age 12

NUMBER OF TEAMS

You can have any number of teams but try to limit the number of members in each team to six or less. It works better with smaller teams as each child has a chance to contribute his or her ideas and talents for the next challenge.

This game will work for one team of children; the only change you’ll make is instead of teams competing against each other for a few of the challenges you’ll have the kids compete against each other.

If you have more than six teams you’ll have to start doubling up the teams at the six locations. It shouldn’t be a problem but it may get a bit crowded. You may want to think about setting up duplicate locations (two “sword” fighting areas for example) to keep things running smoothly for your large group of kids.

NOTE: You will need a minimum of 3 chaperones/helpers as some of the kids may need assistance with some of the challenges and/or some of the challenges will require an adult/teen overseer.  If you can encourage the chaperons to dress up like royalty or peasants, the kids will get a kick out of seeing the adults look silly. We highly recommend you enlist good support if you have a large number of kids.

LENGTH OF GAME

From start to finish the game should take about 2 hours.  The more teams you have the longer it will take.

PRE-HUNT PREP TIME

You can put this medieval kids’ game together in about six hours on average (includes shopping for supplies, reading the game documents and prepping the challenges).

OPERATION MEDIEVAL MERRIMENT INCLUDES FRIENDLY, HELPFUL SUPPORT BY EMAIL ALONG WITH MASTER COPIES OF:

WHAT YOU WILL NEED TO BUY/PROVIDE: Team collection bags (plastic shopping bags or something fancier – your choice), pool noodles or inflatable swords, toy bows and arrows, some arts and craft supplies and prizes. We’ll let you know exactly what you need to get in our handy facilitators’ guide that comes with this scavenger hunt.

Customer Reviews

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